Is it possible to turn a standard image into a sprite (thus allowing box2d functionality)?
It looks like you’re forced to load in a sheet, then split it up, etc.
I understand sprites are just display objects underneath so I wondered if anyone far more comfortable with LUA than me knew a way.
I just wanted to make a self contained proggy not relying on external loading (Cobra was quite good for that - it’s a habit I got into).
As you can create a square or a circle, I could make some simple graphics and use them for demos.
Basically, I can’t draw
Still not sure exactly what you are after… You want to generate imagery inside the application and not load image files
Corona has a vector engine where you can draw squares, circles and other more complex shapes, you can colour them and add paths. Is that what you want? [import]uid: 5354 topic_id: 1938 reply_id: 5752[/import]