OK. I’m getting information overload between sprite sheets, movieclip, spritegrabber, spritedeck, etc…
I want to have about 30 full screen animations (perhaps more later added in updates as long as it stays under Android’s 50MB limit).
I need a static background with various shapes/images moving/changing directions for about 4-5 secs.
No user interaction is necessary during the clip so I don’t think I need to involve any physics.
Since it’s full screen and 4-5 secs, if I’m understanding SpriteSheets correctly, each animation is going to be a huge sheet.
Also, this is currently going to an Android app first, then possibly iPhone later. I believe I read somewhere that there are issues with playing a video clip under Android.
Any help is appreciated. This is the last (major) step then my app should be complete.
Thanks, J [import]uid: 38758 topic_id: 9256 reply_id: 309256[/import]
[import]uid: 52491 topic_id: 9256 reply_id: 33809[/import]