oh, thanks for the quickly answer jonathanbeebe, i am using spritessheet on a spawner object, but i want to use other type of button but UI buttons i think that isnt good, because use more memory than sprites and i can use 3 images on a ui button, only can use 1 or 2, and i want to have, icon1, icon1_pressed,icon2,icon2_pressed… is like i have icon1 and when i press he change to icon1_pressed and when ended he change to icon2, i create it with sprites and cant create with ui buttons, and i am trying to see what is the best way to use buttons on this spawner and on my level chooser buttons, i have 10 levels icons, 1,2,3,4…9,10 and have 8 images per level, and i have 10 levels, will be 80 images on one group, the button is some like it:
my level one have:
- button one with empty three stars
- button one with empty three stars_pressed
- button one with empty two stars and one star caught
- button one with empty two stars and one star caught, pressed
- button one with empty one stars and two star caught
- button one with empty one stars and two star caught, pressed
- button with three stars caught
- button with three stars caught, pressed
what i should use for spawner and my levels buttons?
Thanks [import]uid: 26056 topic_id: 21179 reply_id: 83878[/import]