Is anybody having problems with spritesheets not returning the right dimensions? The lua file exported from Zwoptex has the right numbers, but when i print the frames width and height they are not right. I think this is causing the problem about concerning the reference point someone else posted in the forums. [import]uid: 9840 topic_id: 3270 reply_id: 303270[/import]
Not on a mac to check your finding about the dimensions, but this is the “other” thread: http://developer.anscamobile.com/forum/2010/10/27/spritesheet-setreferencepoint-shifted-sprites
There must be some bug here [import]uid: 7356 topic_id: 3270 reply_id: 9802[/import]
Hi,
I was able to reproduce the issue with sprite positioning and filed an internal bug (case #1772). I’ll post back if I find a suitable workaround.
Tim [import]uid: 8196 topic_id: 3270 reply_id: 9855[/import]