Hi, my first topic here at the forum, and I hope that I posted it in the right forum. I have been struggling with this for two days now and cant get it to work.
I am having problems with the code below. It crashes the simulator and when I trace the frames it goes way to far? Any suggestions?
I am using two different spritesheets with ten different animations btw.
require "sprite"
flyRightSheet = sprite.newSpriteSheetFromData( "right.png", require("right").getSpriteSheetData() )
flyLeftSheet = sprite.newSpriteSheetFromData( "left.png", require("left").getSpriteSheetData() )
spriteSet1 = sprite.newSpriteMultiSet(
{
{ sheet = flyRightSheet, frames = { 1,2,3,4,5,6,7,8,9,10 } },
{ sheet = flyLeftSheet, frames = { 1,2,3,4,5,6,7,8,9,10} },
}
)
sprite.add(spriteSet1,"right",1,10,1000,0)
sprite.add(spriteSet1,"left",11,20,1000,0)
spriteInstance = sprite.newSprite(spriteSet1)
spriteInstance:setReferencePoint(display.BottomCenterReferencePoint)
spriteInstance.x = 175;
spriteInstance.y = 350;
spriteInstance:prepare("left")
spriteInstance:play()
Any help would be nice!
Best regards, Joakim [import]uid: 81188 topic_id: 15035 reply_id: 315035[/import]
