Spritesheets disappear when transition.

Hi everyone,

I’m using spritegrabber with my spritesheets.
The problem is that when i do a transition of one of my spritesheets to outside of the screen, it disappeared before reaching the screen border.
The strange thing is that when i do the transition to the other side, this doesn’t happen (the spritesheet is closer this side of the screen.)

Any idea of what could be happening?

Thank you. [import]uid: 105206 topic_id: 27481 reply_id: 327481[/import]

Are you using a daily build? If so which one? I believe this issue was fixed in one of the recent daily builds [import]uid: 84637 topic_id: 27481 reply_id: 111711[/import]

Hi, i’m using the 786.
I read that the issue was fixed in the 821 daily build.
I tried with the 823 and the problem disappeared. But it gaves me another problem: when i scale the group that contains the sprites, this ones are duplicated.
Is this another issue? Or am i doing something wrong?

Thank you very much [import]uid: 105206 topic_id: 27481 reply_id: 111752[/import]

in the stable release for the beta user… i have another problem…

If i scale a Sprite this don’t appear in REAL DEVICE (works good in simulator)

[import]uid: 153233 topic_id: 27481 reply_id: 112005[/import]