Spritesheets for image container ?

Hello,

I’m having problems with the game I’m doing. Randomly, the game closes without any error in both the simulator and the device.

The amount of the Texture Memory is about 6Mb and I suppose this could be the problem.

My question is if I could use spritesheets for loading images. In this way, just load a picture and draw from it the parts I need as if they were individual images.

Is this possible and if so, some practical examples as I’ve never used the spritesheets?

Regards.
Francisco. [import]uid: 11749 topic_id: 7869 reply_id: 307869[/import]