SSK2: with camera, how to know is an object is visible?

Hi

I use SSK2 camera with the tracking mode.

I there any way to know if an object is outside the visible part of the world?

Sure, it would be something like this:

local function isInView( obj, player ) local xMin = player.x - fullw/2 local xMax = player.x + fullw/2 local yMin = player.y - fullh/2 local yMax = player.y + fullh/2 if( obj.x \> xMax ) then return false end if( obj.x \< xMin ) then return false end if( obj.y \> yMax ) then return false end if( obj.y \< yMin ) then return false end return true end

Thank you!

Sure, it would be something like this:

local function isInView( obj, player ) local xMin = player.x - fullw/2 local xMax = player.x + fullw/2 local yMin = player.y - fullh/2 local yMax = player.y + fullh/2 if( obj.x \> xMax ) then return false end if( obj.x \< xMin ) then return false end if( obj.y \> yMax ) then return false end if( obj.y \< yMin ) then return false end return true end

Thank you!