Hey all
I’m trying to get my head around this one.
I am using director and have two scenes setup. One lets people input some data, and the other screen is a counter. Both are working perfectly.
What i am trying to do, is when the user has finished entering the data on the first scene and click a button. I want the timer on the second scene to start right away.
At the moment it only starts when a user enters scene 2, and when they leave it resets.
I tried adding
myTimer = timer.performWithDelay(1, \_G.PrintIt, 0)
to the button in the first scene, but this just made the timer stop showing.
Am i on the right track with this, or completely wrong? Thank you for any advice [import]uid: 120612 topic_id: 26994 reply_id: 326994[/import]