Hi guys,
I have 35 frames in my sprite.
I want to start and stop sprite (frames) from a random frame index number, with animation. The nearest I could find is the function ‘object:setFrame()’, but if I use this, there won’t be any animation
For example, animate from frame #3 to frame #8.
The only possibility that I can think of is creating a lot of sprite ‘sequenceData’, which isn’t that practical.
Please advise.
Thanks