State of Google Play Services in general and for iOS

EDIT: DID NOT REALIZE I WAS IN NETWORK AND NOT IN GAME NETWORKING – PLEASE IGNORE  / DELETE POST

Hello there, I’m making an asynchronous multiplayer game with Coronas (love it by the way) and was looking into the best way to support this. I found a few database solutions like Pubnub, but GPS really piqued my interest, especially considering it works on Android and iOS. I looked at Coronas’ support of GPS but could really find much in terms of its current state. So…

  1. Is there a timeline for iOS availability
  2. Would it be smart to start building with GPS now in hopes that iOS will be ported soon?
  3. How well is the async multiplayer component supported (if at all)?

As you can probably tell I haven’t drilled very long for the answers to these questions and I’m hoping someone can provide me with some recent news. Thanks a ton!

-Phill