State of Google Play Services in general and for iOS

Hello there, I’m making an asynchronous multiplayer game with Coronas (love it by the way) and was looking into the best way to support this. I found a few database solutions like Pubnub, but GPS really piqued my interest, especially considering it works on Android and iOS. I looked at Coronas’ support of GPS but could really find much in terms of its current state. So…

  1. Is there a timeline for iOS availability
  2. Would it be smart to start building with GPS now in hopes that iOS will be ported soon?
  3. How well is the async multiplayer component supported (if at all)?

As you can probably tell I haven’t drilled very long for the answers to these questions and I’m hoping someone can provide me with some recent news. Thanks a ton!

-Phill

Real time multiplayer gaming is possible with Google Play Game Services, but it’s only available for the Android apps sold through Google Play.

Turn based multiplayer gaming is possible with Apple’s Game Center, but it’s only available for the iOS apps.

Naomi

What Naomi said.  The multiplayer aspects of Google Play Game Services are not available on iOS devices.

Thanks, I think I decided I want to go with Together but they must be having trouble as I can’t sign up or get an email response.

Real time multiplayer gaming is possible with Google Play Game Services, but it’s only available for the Android apps sold through Google Play.

Turn based multiplayer gaming is possible with Apple’s Game Center, but it’s only available for the iOS apps.

Naomi

What Naomi said.  The multiplayer aspects of Google Play Game Services are not available on iOS devices.

Thanks, I think I decided I want to go with Together but they must be having trouble as I can’t sign up or get an email response.