Status bar not hidden on first launch after build

I’ve noticed that [lua]display.setStatusBar( display.HiddenStatusBar )[/lua] doesn’t work the first time a new device build is launched. This could pose a problem during an iPhone app review in that the status bar could hide design elements that are required.

The second time a device build is launched setStatusBar works as it should. [import]uid: 1560 topic_id: 2326 reply_id: 302326[/import]

I can’t reproduce the problem here. Can you provide more information (ios, corona build, etc.)?

I built Easing_Examples sample with Corona SDK and it displays fine on iPhone4. First time and every time the status bar goes away when the app starts. I deleted the app from the phone and downloaded it again and it still works.

Anyone else seeing this problem?

Thanks,
-Tom [import]uid: 7559 topic_id: 2326 reply_id: 7390[/import]

It may be an open feint issue, something on the server side. I say this because the OF init page loads at the same time, right when the app opens. I just today noticed that my new builds were not having this problem anymore.
If I can reproduce it, I’ll post a follow-up. [import]uid: 1560 topic_id: 2326 reply_id: 7399[/import]

Thanks for the update. Be sure to download and use the new GE release. It has all the fixes from Corona SDK 2010.148.

-Tom [import]uid: 7559 topic_id: 2326 reply_id: 7436[/import]