I’ve been working on my game for about over a year now. it started off for mobile but then it got too big and complex and I decided to switch to a Steam!
Its been tough working with the steamworks plugin , building to steam and figuring out their systems. I’m slowly getting there. my background is in mathematics not in software so a lot of this is new to me.
Anyways 1 thing stumped me I cant seem to figure out how to get steam to save on its cloud. its telling me to basiclly point it to the file in my corona build that is the “save file” and I am not sure where that is. it might be something simple but Im just not seeing it.
To clarify my game saves following the basic Tutorial on using JSON.
if anyone with more experience could shed some light on this it would be much appreciated I’ve been struggling for way too long an this.