Has anyone else encountered issues with physics slowing down when building and trying it on a device today?
I’m almost ready to release my game so I’ve been testing it on actual devices the last few days and it has been working fine, but today the physics are going crazy and my main character appears to have sticky feet and everything slows down.
In the simulator everything works fine, no slow down at all, only on a device.
I had been using the last public release version, but upgraded to the latest daily build to see if it resolves it, but still get the same results.
Thanks