Hi All,
I am having a physics problem, I applied linear impulse on my objects , enough for them to move really slow but unfortunately if they move really slow, they will end up sticking to the walls (static physics objects as the world limit)
The behavior I want is for the objects to be continually moving at slow speeds but instead I end up with this: http://screencast.com/t/6TkwTAr5CQh object sticking to walls
My attempts:
-
I increased the scale using physics:setScale, but the higher the number, the faster my objects move.
-
I googled and found that I should change velocity threshold on box2d itself, I don’t think it’s possible in corona?
-
I set all kinds of damping to 0, set the bouncy to 1, friction to 0 (this helps btw)
So how do I move object slowly without them sticking to walls? [import]uid: 11334 topic_id: 6390 reply_id: 306390[/import]
[import]uid: 84637 topic_id: 6390 reply_id: 51802[/import]