hii, this may be really simple question but imp.
I have created one spritesheet as below.
local sheet3 = sprite.newSpriteSheet( “CM_Page1_MonkeyJmp_Sprite_vinay_v002.png”,400,317)
local spriteSet3 = sprite.newSpriteSet(sheet3, 1, 8)
sprite.add( spriteSet3, “puma”, 1, 8, 1000, 0 ) – play 8 frames every 1000 ms
local instance3 = sprite.newSprite( spriteSet3 )
instance3.x = 2* display.contentWidth / 4 + 30
instance3.y = baseline - 5
instance3.xScale = .5
instance3.yScale = .5
instance3:prepare(“puma”)
instance3:play()
Now i want to stop this spritesheet once it completes one loop.
How can i do that?
Thanks,
Pravin Gate
[import]uid: 52727 topic_id: 8890 reply_id: 308890[/import]