Hi!
I’m using an animation that is created with sprite.newSpriteSheetFromData(). I have a button to move the animation across the screen in the X axis. So far the only way I have found to stop the animation after ending the touch event is with spriteInstance:pause().
Is there a way to stop the animation on a particular frame? Right now the animation stops on whatever frame it happens to be on.
Thanks in advance for any input
Alan [import]uid: 93315 topic_id: 20791 reply_id: 320791[/import]
[import]uid: 52491 topic_id: 20791 reply_id: 81821[/import]