store.init("google", transactionCallback) Crashes

Hi Everyone,

I am using Google IAP V3 in my game, And i have a issue regarding it.

Whenever i call store.init(“google”, transactionCallback), it just hangs there.

I am not able to find the solution for this.

I traced my code through the adb logcat Corona,

But it never calls my function which are after store.init(“google”, transactionCallback).

As my build.settings and config.lua have all the requirements needed for Google IAP V3.

I have attached my log of store.

My SDK versions is  2014.2511(2014.11.18)

----------require store

local store = nil
isGooglePlayV3 = false

if system.getInfo(“targetAppStore”) ==“google” then
store = require(“plugin.google.iap.v3”)
isGooglePlayV3=true;
print(“it is a google play”,isGooglePlayV3)
end


--------- after select the product

print("*****  STORE BEFORE INIT  *****",)  – Comes till here

store.init(“google”, transactionCallback)
print("***** STATUS OF STORE *****",store.isActive)  --Never Comes till here
timer.performWithDelay (1000, setupMyStore)
print(“Using google’s in-app purchase system.”)


– build.settings—

[“plugin.google.iap.v3”] =
    {
          publisherId = “com.coronalabs”,
          supportedPlatforms = { android=true }
       },


I have exact same issue. It happened between builds. One was working perfectly the next one started freezing.

There is topic with same issue 

http://forums.coronalabs.com/topic/53273-google-iap-v3-crashing-on-storeinit/?hl=store.init

Bump! Having the same issue.

I have exact same issue. It happened between builds. One was working perfectly the next one started freezing.

There is topic with same issue 

http://forums.coronalabs.com/topic/53273-google-iap-v3-crashing-on-storeinit/?hl=store.init

Bump! Having the same issue.