store.loadProducts() and Google Play

Hi,

I find it really frustrating that I can’t dynamically grab my product details and localised price from the Google Store like I can from the Apple Store. The doco says “that store does not support store.loadProducts()”.

Is this a limitation of Google Store in general? I’ve seen other games that give localised prices - surely they are fetching from the store rather than hard-coding it all? I will create as a Feature Request, but want to know if it’s actually possible first…

Thanks,

Nathan.

Corona SDK implements Google’s older In App Billing API Version 2, but only V. 3 has localized prices like Apple store.  I and others have requested this feature be added/upgraded.  You can add your vote here:

http://feedback.coronalabs.com/forums/188732-corona-sdk-feature-requests-feedback/suggestions/4118514-google-iap-v3

Awesome - thanks. Seems kind of fundamental!

As Stephen said, we only support Google Play v2.  Google did not add localized information until V3.  V3 and V2 are considerably different under the hood and we’ve not had the chance to try and figure out all the implications of changing.  Google shows the localized price and information on the purchase screen that comes up, which while not optimal, works.

Engineering is looking into V3 but there no more updates beyond that. 

Thanks Rob.

I’m hard-coding a description and a USD figure for now so my users can compare items without having to click through and note down the amount for each one - hard to sell different sized bundles of virtual currency any other way.

Would be great not to have all of them in USD, and also to have the flexibility to change prices/descriptions via the store, not via an app release.

Nathan.

Corona SDK implements Google’s older In App Billing API Version 2, but only V. 3 has localized prices like Apple store.  I and others have requested this feature be added/upgraded.  You can add your vote here:

http://feedback.coronalabs.com/forums/188732-corona-sdk-feature-requests-feedback/suggestions/4118514-google-iap-v3

Awesome - thanks. Seems kind of fundamental!

As Stephen said, we only support Google Play v2.  Google did not add localized information until V3.  V3 and V2 are considerably different under the hood and we’ve not had the chance to try and figure out all the implications of changing.  Google shows the localized price and information on the purchase screen that comes up, which while not optimal, works.

Engineering is looking into V3 but there no more updates beyond that. 

Thanks Rob.

I’m hard-coding a description and a USD figure for now so my users can compare items without having to click through and note down the amount for each one - hard to sell different sized bundles of virtual currency any other way.

Would be great not to have all of them in USD, and also to have the flexibility to change prices/descriptions via the store, not via an app release.

Nathan.