Trying to submit an update to the Mac App Store for a game that now uses IAPs and getting a crash when calling store.receiptRequest, this works fine on iOS just not Mac App Store builds.
When it gets called it requests I login with my app store account ( unless I’m already logged in ) and then upon submitting it crashes. If already logged in then it just crashes.
Below are the crash files as provided by the review team.
And here is a very simple sample that will crash as described. receiptRequestSample.zip (118.3 KB)