Storyboard effects all start with zoom in?

I’m trying out the new storyboard api which works great except all the effects I’ve tried start by zooming in. So for example my text goes really big before doing the rotate/fade or whatever.

Is this intentional? If not what am I doing wrong?
[import]uid: 39538 topic_id: 17779 reply_id: 317779[/import]

I had this problem to when testing with text only.
When I inserted a background image into the scenes the text didn’t zoom anymore… or at least it wasn’t visible anymore. So I guess you are supposed to have a background image on each scene [import]uid: 13632 topic_id: 17779 reply_id: 67804[/import]

Thanks! That’s fixed it. [import]uid: 39538 topic_id: 17779 reply_id: 67809[/import]

Hi everyone,

Looks like you’ve identified a bug!

Anyway, just wanted to let you know that this issue has been fixed (on our local version over here) and should be in one of the upcoming daily builds soon (most-likely not the next one, but soon).

In the meantime, the issue can be fixed—as you’ve discovered—by making sure there is an image that takes up the full width/height of the screen.

Thanks again for finding the bug, and thankfully it was a quick fix. Once again, it should be available soon. [import]uid: 52430 topic_id: 17779 reply_id: 67844[/import]

can someone point me to the docs on this new api? I’ve been away for awhile (I am a subscriber) and want to catch up on what’s new. [import]uid: 6175 topic_id: 17779 reply_id: 67848[/import]

Here’s a blog post that has a lot of useful info (plus a link to the SampleCode):

http://blog.anscamobile.com/2011/11/introducing-the-storyboard-api/

And here is the API reference page:
http://developer.anscamobile.com/content/storyboard

Enjoy! [import]uid: 52430 topic_id: 17779 reply_id: 67852[/import]

I’m not sure whether this bug has returned in the latest 688 daily build, but I’ve just installed it and just before a scene transitions, it zooms in briefly and then transitions.

Funny thing is, I have full-screen background images in both the scenes and it does it when moving between them both. It worked correctly before the install of the latest build. Also, if I remove the fade (or any other) effect and just use [lua]storyboard.gotoScene( “settingsScreen” )[/lua] there is no problem with it zooming in.

Is anyone else experiencing this? [import]uid: 74503 topic_id: 17779 reply_id: 68405[/import]

That’s strange, could you post the code you’re using to transition, and also tell me what device skin your using, and your config.lua settings? I’m having trouble reproducing that but a new update is going into the *next* daily build and if this is a bug I want to ensure the fix makes it in there… [import]uid: 52430 topic_id: 17779 reply_id: 68410[/import]

for the scene transition I’m using:

[lua]storyboard.gotoScene( “achievements”, “fade”, 400 )[/lua]

That’s when it zooms in just before. However, if I use

[lua]storyboard.gotoScene( “achievements” )[/lua]

it works without zooming.
My config.lua is as follows:

[lua]-- config.lua

application =
{
content =
{
fps = 60,
width = 320,
height = 480,
scale = “letterbox”, – zoom to fill screen, possibly cropping edges

imageSuffix =
{
["@2x"] = 2
},

},
}[/lua]
And as for device skin, I’m not 100% sure what you mean but I assume that you mean what device am I using in the Corona Simulator. If that’s correct then I’m using iPhone by default, but I see the same if I swap to another device.

Hope this helps

[import]uid: 74503 topic_id: 17779 reply_id: 68412[/import]

I’m still having trouble reproducing your issue. Would you mind zipping up your project and sending it to me (jonathan [at] anscamobile.com) so I can see what’s going on?

Also, if you could test out the samplecode and see if it’s doing the same for you:

https://github.com/ansca/Storyboard-Sample

Thanks. [import]uid: 52430 topic_id: 17779 reply_id: 68419[/import]

Quick update –

It turns out there was a bug that would distort a scene during a scene transition (and only during a scene transition) IF the group’s bounds extended outside of the screen’s bounds.

The bug has been officially squashed and will appear in the next daily build :slight_smile:

Thanks @iNSERT.CODE for identifying this bug! [import]uid: 52430 topic_id: 17779 reply_id: 68447[/import]

Hey hey! This development is truly agile. The Carlos ‘team’ is working well! :slight_smile: [import]uid: 39538 topic_id: 17779 reply_id: 68456[/import]

No problem.

How’s that for service from Jonathan/Ansca? A bug identified and within an hour or so it’s fixed…superb [import]uid: 74503 topic_id: 17779 reply_id: 68461[/import]