Bladko
January 17, 2012, 12:40pm
1
Hi,
Please consider adding this event. This would be run immediately before scene has moved onscreen as addition to enterScene event which works after scene has moved onscreen.
Regards,
Tom [import]uid: 111283 topic_id: 20560 reply_id: 320560[/import]
Bladko
January 17, 2012, 3:32pm
2
in general it works like this
enter “select mission screen” and see 10 unlocked mission and 10 locked mission
go to shop screen and unlock some missions
go back to select mission screen and here magic goes
on entry to select mission screen UI controls are updated based on shop information because there is only one event to do it = enterScreen
this update is done AFTER transition effect is made so for 500 ms fade user can still select something
storyboard table can be used to store some references to other screen and run some function for validation
but true and simplest solution would be to add enterScreenBefore event.
Regards,
Tom [import]uid: 111283 topic_id: 20560 reply_id: 80734[/import]
Bladko
February 3, 2012, 8:12am
3
hi,
Really nobody thinks this might be useful ? That’s a pity.
Regards,
Tom [import]uid: 111283 topic_id: 20560 reply_id: 83342[/import]