I am creating a game, and in the main menu you can go to “options”, “how to play”, “choose level”, etc. I want the background to be an active background where there are balls constantly falling out of the sky, and I want that background to be the same throughout all of the mentioned scenes. I was thinking that for every ball that I have falling in the background I could add them to a list, without adding them to the display group. Then, once when the user starts the game ( thats where I want to change the background ), all the items in the list can be added to the storyboard group and can be deleted.
Would this method work? I’ve never not added a display object to a screen without adding it to the storyboard display group, so I don’t know if this would work out. Is there a better way to do this? Thank you.
(if anyone had a hard time what I was trying to explain just ask me and I can go into further detail)