function scene:createScene(event)
print (“Moving to A Screen”)
local group = self.view
local bg=display.newImage(“Train.jpg”,0,0)
group:insert(bg)
function LoadImages()
local screenGroup = display.newGroup()
print (“Loading Images A…”)
local Letter = display.newImage( “A.png” , 0 ,0 )
local Name = display.newImage( “AName.png” , 0 ,0 )
local Image = display.newImage( “AImage.png” , 0 ,0 )
Letter:setReferencePoint(display.CenterReferencePoint);
Name:setReferencePoint(display.CenterReferencePoint);
Image:setReferencePoint(display.CenterReferencePoint);
Letter.x , Letter.y = 150, 210
Name.x , Name.y = 230, 260
Image.x , Image.y = 340, 200
group:insert(Letter)
group:insert(Name)
group:insert(Image)
end
LoadImages()
end
scene:addEventListener ( “createScene”, scene )
function scene:exitScene( event )
print(“called when scene unloaded”)
local moveOut = self.view
transition.to(moveOut, { x = -100, }) --, onComplete=zoomBack})
end
scene:addEventListener ( “exitScene”, scene )