has anyone else had this problem?
after the storyboard hide overlay disappears, i click on the box to go to the next scene and the game crashes.
im assuming this happens as the scene overlay has not fully faded out before i clicked on the go to next scene.
here’s my code
function scene:enterScene( event )
local group = self.view
print( "OverLay Weapon 18: enterScene event" )
local function gotoTitle()
storyboard.hideOverlay( true, "fade" )
\_G.hud.isVisible = true
\_G.hudHealth.isVisible = true
end
timer.performWithDelay(1000, gotoTitle)
local lastScene = storyboard.getPrevious()
any one got a suggestion on how to fix this error ??
[import]uid: 17701 topic_id: 28750 reply_id: 328750[/import]