Storyboard rotation transition error

Has anyone else noticed that using a storyboard transition involving a rotation like zoomOutInRotate for instance used to “spin” the previous scene using the center of the screen and now uses 0,0 (the upper left corner) of the screen?
I have been checking the daily builds for awhile now and they all seem to exhibit this behavior.
I have because of this behavior been using Version 2011.703 where it works correctly as opposed to any later builds.
I have tried to “set” the reference point of the prior scene to the center of the screen but this does not seem to affect the the scene transition. It still rotates about the upper left corner.
Thanks,
-Dennis
[import]uid: 108253 topic_id: 21544 reply_id: 321544[/import]

Hmmm… no one else has noticed this?
It also seems to be a problem with transitions that involve “shrinking” the prior scene like zoom. The "reference point used to be in display.contentWidth/2, display.contentHeight/2 and now appears to be 0,0.
[import]uid: 108253 topic_id: 21544 reply_id: 85832[/import]

I am experiencing the same problem. I had been using zoomOutInRotate under the old public build until today and now that I have installed the newest public build the rotation is indeed around the top left instead of the center. A considerable problem for the project that I am working on at the moment! [import]uid: 10232 topic_id: 21544 reply_id: 113291[/import]