When a module is unloaded via storyboard.removeScene()
is it necessary to have canceled and nil’d out completed timers and transitions?
--1.lua--
local function test ()
print "test"
storyboard.gotoScene( "2", "slideLeft" )
end
local timer1 = timer.performWithDelay(1000, test, 1)
--2.lua--
storyboard.removeScene(1)
[import]uid: 73951 topic_id: 28461 reply_id: 328461[/import]