When a module is unloaded via storyboard.removeScene() is it necessary to have canceled and nil’d out completed timers and transitions?
--1.lua--  
local function test ()  
 print "test"  
storyboard.gotoScene( "2", "slideLeft" )  
end  
local timer1 = timer.performWithDelay(1000, test, 1)  
  
--2.lua--  
storyboard.removeScene(1)  
[import]uid: 73951 topic_id: 28461 reply_id: 328461[/import]