i have a problem in building in the android tab… and it is very ok in simulator… running in windows…
here’s my code…
–Main.Lua
display.setStatusBar( display.HiddenStatusBar )
local storyboard = require “storyboard”
native.showAlert(“Alert”, “I’m here”, {“Close”})
storyboard.gotoScene( “menu”, “slideLeft”, 600 )
–Menu.lua
local storyboard = require( “storyboard” )
local scene = storyboard.newScene()
function scene:createScene( event )
local group = self.view
bg = display.newImage(“background/mainBg.png”,0,0)
group:insert(bg)
end
function scene:enterScene( event )
local function LearningScene(event)
local textmessage = display.newText(“hello”, 100, 100, nil, 20)
end
local widget = require “widget”
widget.setTheme( “theme_ios” )
local w = display.contentWidth / 2
local h = display.contentHeight / 2
local group = self.view
learnbutton = widget.newButton{
style = “blue3small”,
label = “Learn”,
width = 90, height = 30,
onRelease = LearningScene
}
learnbutton.x = w
learnbutton.y = h
group:insert(learnbutton)
end
function scene:exitScene( event )
local group = self.view
learnbutton:removeSelf()
learnbutton = nil
end
scene:addEventListener( “createScene”, scene )
scene:addEventListener( “enterScene”, scene )
scene:addEventListener( “exitScene”, scene )
return scene