I have an App (8bit Bird Lander) I am working on that runs great on my PC in the simulator. It runs great on my mac in the simulator. When I build it out to iOS (from my mac) Corona crashes as soon as my trial member queue time is up, while it is first starting to try and connect to the server.
Has anyone seen anything like this; or do you know what might cause this kind of shenanigans. I have tried everything I can to break the game while its in the simulator and I cant get any strangeness or errors.
This game and others have been building fine. I worked on this over the weekend and its broken now. I tried another app, which worked, so it’s not my network or anything.
from my terminal:
/Applications/CoronaSDK/Corona Terminal: line 9: 620 Bus error “$path/Corona Simulator.app/Contents/MacOS/Corona Simulator” $*
logout
from my problem report:
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000044
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
I have no idea if it would help but there are some videos of the game at http://10firstgames.wordpress.com/category/bird-lander/
Thanks in advance!
- Russ [import]uid: 127750 topic_id: 22592 reply_id: 322592[/import]