I receive test ads perfectly, my call back prints the following: “The ad loaded successfully” on test builds.
However, when downloaded from the app store and observed through the Xcode console i get the following error: “Application has iAd Network configuration error” (im printing the event.response)
Could someone please advise?
My identifier is all lowercase. Would this be a problem even though it works with test ads?
My build.settings file:
settings =
{
plugins = {
[“CoronaProvider.gameNetwork.google”] =
{
publisherId = “com.coronalabs”,
supportedPlatforms = { android = true }
},
[“CoronaProvider.ads.admob”] =
{
publisherId = “com.coronalabs”,
},
[“CoronaProvider.ads.iads”] =
{
publisherId = “com.coronalabs”,
supportedPlatforms = { iphone = true },
},
},
orientation =
{
default = “portrait”,
supported = { “portrait”, “portraitUpsideDown” }
},
android =
{
googlePlayGamesAppId = “xxxxxxxxxxxxx”,
usesPermissions =
{
“android.permission.INTERNET”,
“android.permission.ACCESS_NETWORK_STATE”,
“android.permission.READ_PHONE_STATE”
},
},
iphone =
{
plist =
{
CFBundleIconFile = “Icon.png”,
UIPrerenderedIcon=true,
UIStatusBarHidden = true,
CFBundleIconFiles =
{
“Icon.png”,
“Icon@2x.png”,
“Icon-60.png”,
“Icon-60@2x.png”,
“Icon-72.png”,
“Icon-72@2x.png”,
“Icon-76.png”,
“Icon-76@2x.png”,
“Icon-Small.png”,
“Icon-Small@2x.png”,
“Icon-Small-40.png”,
“Icon-Small-40@2x.png”,
“Icon-Small-50.png”,
“Icon-Small-50@2x.png”,
},
UIApplicationExitsOnSuspend = false, – must be false for single sign-on to work
FacebookAppID = “xxxxxxxxxxxxx”,
CFBundleURLTypes =
{
{
CFBundleURLSchemes =
{
“fbxxxxxxxxx”,
}
}
}
}
}
}