Hello, I have been having strange problems with my Corona builds. I am making a platformer that uses a tile map and depending on the device I am running the game on, certain tiles will not appear. I work on the game on a Windows computer and all of the tiles appear without a problem on the Corona simulator. However, when I transfer the code over to my Mac and run it on the Corona simulator, certain tiles do not appear. When I build the project and run it in the XCode simulator all of the tiles appear but when I build the project and put it on my iPod some of the tiles do not appear like on the Mac Corona simulator. If anyone knows why this is happening or how to fix it, please respond. Thank you.