As far as I can see, everything needs to be dumped into one directory, including all assets like images. I tried using subdirectories for my images, and it works fine on the simulator. But once I build for the device I can see in the simulator log that it is skipping the subdirectories. This is absolutely crazy! I have loads of images and need a sensible asset structure. For instance, I have several images called Background.png that are used on different screens. I don’t want to rename them GameBackground.png and so on. Is there presently a way of using subdirectories?
Regards,
Philip [import]uid: 262 topic_id: 326 reply_id: 300326[/import]