Hi guys,
I am planning to release an app that will have a free and a paid version.
I was thinking about using the in-app function in the lite version, so that it would unlock the full version…
Is that the best way to go about it?
Also reading the inapp documentation, it seems like once the inapp purchase is successful, I would just write a unlocked = “true” to a file location. Then each time the game starts it would just check this value… Is that the way to go?
Thanks
Vik [import]uid: 67619 topic_id: 20252 reply_id: 320252[/import]