Hi,
say for example I have a game that contains a simple flag true/false that would switch 2 ad serving networks.
So if switchAdNetworkFlag == true then “show ad network1” else "showAdNetwork2.
Now I figure I would need the game to check on startup using the network apis and query the webserver for the flag.
Rather like checking if youve bought the game/app in the stores.
I also figure I need no login info from the user and maybe no encryption, after all iam just retrieving a true or false.
Also is there a problem doing this with googleplay or the appstore which will be against their TOS etc?
I have read Robs post and a few others on ways to do this but looking for clarification, so any help much appreciated.
could you please move this to the “network forum” please apologies