Native Orientation simply flips the objects on screen and animates a frame around them with all of the native components on the screen. This looks really bad if there are any input boxes on screen. The only solution I see to this is for corona to actually rotate the objects in time with the frame and native objects, have a way of taking out the animation completely and simply flip everything, or for us to use the old way of rotating things at the same rate as the new orientation.
Since this is probably not a high priority bug, I would like to know a transition time and easing method that will closely sync the two. I need to build for the device each time that I test, so trial and error is very troublesome. Does anyone have any suggestions? [import]uid: 4871 topic_id: 1613 reply_id: 301613[/import]