_pause.lua is now available for download at http://j-strahan.com/main2/_pause-lua/
thanks ksan
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You should charge more for your plugin/utility. This is a really great idea and I’m excited to try it out.
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Does it get e-mailed after paying via PayPal?
-Ed
thanks
yes you should get an email
I’ll check and see if it was sent
installed a new cart. if you do not get download email/link please let me know. price is $4.99. use 4_OFF_PAUSE at check out to get $4.00 off. coupon good until 4-11-14
That is flippin’ awesome, and at that price as well?? Jeff you are a legend.
thx Appletteeman
new version 0.7 ready for download.
transition.to bug fix
added system.overlayPause() function
Hi. I got the e-mail. I also got the update. Thanks!
I’ll be giving this a try tonight and will give feedback later. Meanwhile, again, awesome idea. Thanks for putting the time into this!
Cheers,
Ed
_pause.lua is now available for download at http://j-strahan.com/main2/_pause-lua/
It’s a great module… but can you explain how to implement it in the above rag dog flappy bird template. I’m trying to implement it but i guess my coding knowledge is that of a beginner.
I’m not at computer at the moment won’t be till later tonite
OK thank you and have a good weekend.
welcome
I can tell you all the pause code was added to top if main.lua and just two lines added to gameScene.lua
perhaps ksan can share the lines if code I added if he gets a chance before me
In gameScene.lua, put the following in
in function activateGameOver … around line 77/78
---------------------------- -- hide pause button system.hidePause() ----------------------------
in function scene:createScene( ) right at the top
system.resetPause()
in function bg:touch(event) which itself is in function scene:createScene( ), right after tutorialIMG = nil;
------------------------------ show pause button system.showPause() ----------------------------
Hope this helps.
i’ve posted a tutorial on how I added pause to the flappy template.
Thank you ksan and jstrahan, for the code and tutorial