Hello,
All of the methods below do the exact same hard vibration on my phone (iphone15)
system.vibrate(“impact”, “light”)
system.vibrate(“impact”, “medium”)
system.vibrate(“impact”, “heavy”)
system.vibrate(“notification”, “warning”)
system.vibrate(“notification”, “success”)
system.vibrate(“notification”, “error”)
system.vibrate(“selection”)
I’d like to have a very gentle and subtle vibration, but I cannot figure this out.
Thank you.
I am not sure if this related to my phone, or the system.vibrate() has some issues.
Thank you.
Anyone else used system.vibrate() successfully? Please let me know.
Thank you.
I’m not sure if my case will be helpful, but I’d like to share it. I also couldn’t implement a weak haptic feedback using system.vibrate(). So, I used the following “Vibrator and Haptic Feedback” plugin. I was quite satisfied with it.
ishtiak
February 15, 2025, 2:12am
5
Thank you, the plugin looks good, only issue is that the plugin is hosted on “https://build.spiralcodestudio.com/ …”. So if for some reason spiralcodestudio.com goes down, so does the vibration from the game.
For some reason, system.vibrate() gives me a very harsh vibration, no matter what parameter I pass. I am just looking for a soft vibration like other games have.
Found issue, was remove back a few builds ago, adding code back to support this again
coronalabs:master ← scottrules44:add-haptic-support-back
opened 09:58PM - 20 Feb 25 UTC
Back with the Merging of the experimental branch merger it removed haptic suppor… t(see photo), this commit adds it back
<img width="1466" alt="Screenshot 2025-02-20 at 3 56 01 PM" src="https://github.com/user-attachments/assets/59940e96-e68f-4438-a5b8-1313c8ff3708" />
3 Likes
ishtiak
February 21, 2025, 1:39am
7
Thank you so much I really appreciate it and all the good work you keep doing for this platform.
1 Like
system
Closed
August 20, 2025, 1:40am
8
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