TableView not working in Graphics 2.0 with v1 Compatibility set

I figured someone would have run into this by now but I can’t seem to find any mention of it.  TableView is not working in Graphics 2.0 (build 2013.2009) with v1 Compatibility set.

Running the sample ListView1 or ListView2 code from build 1206 (with config lua updated with graphicsCompatibility = 1):

Corona Simulator Runtime error File:? Attempt to index field '\_rows' (a nil value) stack traceback: &nbsp;&nbsp; &nbsp;[C]: ? &nbsp;&nbsp; &nbsp;?: in function '\_createRow' &nbsp;&nbsp; &nbsp;?: in function \<?:976\> &nbsp;&nbsp; &nbsp;(tail call): ? &nbsp;&nbsp; &nbsp;...DK-2013.1206/SampleCode/Interface/ListView1/main.lua:141: in main chunk &nbsp;

Does the compatibility mode apply to widgets?  I didn’t see any mention one way or the other on the Migration Guides. 

http://coronalabs.com/blog/2013/10/16/wednesday-faqs-graphics-2-0/

http://docs.coronalabs.com/tachyon/guide/graphics/migration.html#migrating-existing-code-1.0-2.0

Hi @dvboren,

We’re still in the process of converting some widgets and widget features to Graphics 2.0. Keep an eye out for any news/updates on this topic, likely posted here in the Graphics 2.0 forum.

Thanks,

Brent

Thanks.   There were some previous threads indicating the issue with table view masks and fill would be resolved in 2.0.  I was just checking to see if they had indeed been fixed.

No worries and thanks for the prompt reply.

Any news on this?

We are aware of the issues and widgets are being updated to work with Graphics 2.0. We hope to have fixes in the next few Daily Builds.

Should I hold my breath then ? Perhaps this can be fixed the same time as the row re-render issue ?

Hi @dvboren,

We’re still in the process of converting some widgets and widget features to Graphics 2.0. Keep an eye out for any news/updates on this topic, likely posted here in the Graphics 2.0 forum.

Thanks,

Brent

Thanks.   There were some previous threads indicating the issue with table view masks and fill would be resolved in 2.0.  I was just checking to see if they had indeed been fixed.

No worries and thanks for the prompt reply.

Any news on this?

We are aware of the issues and widgets are being updated to work with Graphics 2.0. We hope to have fixes in the next few Daily Builds.

Should I hold my breath then ? Perhaps this can be fixed the same time as the row re-render issue ?