A couple of problems for me doing good screengrabs lately (on multiple devices in simulator)
I currently use display.captureScreen() coupled with hitting a keyboard key in the simulator (now supported on Mac), but unfortunately it produces a .jpg witch doesn’t look good if you have nice tiny looking pixel graphics
I tried it on windows, where display.captureScreen() captures a crisper .png but the keyEvents are only captured when simulating Android! OMG ಠ_ಠ
I would really like to suggest
-
allow keyEvent to be captured on windows regardless of what device is being simulated
-
option to output .png with display.captureScreen() on OSX or at least switch it to default .png
When you need to capture screens for several devices to put up on the store, it really makes life easier!!
Thank you that is all!