Tap vs. Touch

A while back I submitted some code to the code exchange for a library which will filter out touch events when a tap is performed. This always had issues because the Android sim doesn’t seem to report all events properly, etc.etc. But the premise was that when a touch-began event was fired a timer would fire 350 milliseconds later to indicate that a tap event was not occuring. If the touch-ended event happened within 350 mil, then neither the began or ended events would be fired but a tap event would. Obviously, this required that all the actual events got overridden by the library and fake events were fired with real data.

So I’m wondering what solutions developers out there have come up with on their own?

Sanitised touch library: http://developer.anscamobile.com/code/sanitised-touch-library

Matt. [import]uid: 8271 topic_id: 15052 reply_id: 315052[/import]