Testing from Google Play - Download Error: Not market managed

I’m trying to get a game going on my Android tablet. I’ve done these things:

  • Build for Google Play (using expansion file setting)
  • Upload the APK to the store
  • Upload the expansion obb to the store
  • Moved game to Beta build
  • Status is Ready To Test
  • Copied APK to Android tablet using command line

At this point when I try to launch the game it gives me a big Restart Download button to “download resource files” but when I hit that I get a dialog box that says Download Error - Not network managed.

I’m lost at this point. Is there any kind of tutorial showing how to get an Android game made in Corona onto the store for testing?

 Jay

Nobody has the “Not network managed” error? I’m the only one? *sniff*

 Jay

Nobody has the “Not network managed” error? I’m the only one? *sniff*

 Jay