I’m trying to escape the dreaded “attempt to remove an object that has already been removed” error…
Yes, I know it’s user error and I know we should be tracking all created display objs correctly in our code…so with all of that said, sometimes, in complex multi-screen apps, we lose track of one or two.
Does anyone have a good test for a “real” Corona display object (or group) that they use PRIOR to attempting to call removeSelf() on it?? [import]uid: 6175 topic_id: 17997 reply_id: 317997[/import]
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