Text Alignment Change in Latest Build

Not sure if this was intended or not but I noticed a huge change in the latest build with text alignment. Before I could do this:

[lua]local destructionTitle = display.newText(“DESTRUCTION”, gameOverBackground.x, 250, “Arial-BoldMT”, 22)
destructionTitle:setReferencePoint(display.TopRightReferencePoint)[/lua]

And the position would be changed based on the reference point when it is changed. After the latest build (Sept. 9th 2011.616) you now must do:

[lua]local destructionTitle = display.newText(“DESTRUCTION”, gameOverBackground.x, 250, “Arial-BoldMT”, 22)
destructionTitle:setReferencePoint(display.CenterReferencePoint)
destructionTitle.x = gameOverBackground.x
destructionTitle.y = 250[/lua]

I feel this is a bug since setting the reference point should relocate the position [import]uid: 27681 topic_id: 15027 reply_id: 315027[/import]

I love the new text alignment change. It makes it way easier to center text in your app.

Regards,
Jordan Schuetz
Ninja Pig Studios [import]uid: 29181 topic_id: 15027 reply_id: 55549[/import]

Don’t get me wrong, I really like the ability set the reference point! I just think that if I change the reference point after creating the text I should not have to specify the position once again to get it to align properly. [import]uid: 27681 topic_id: 15027 reply_id: 55556[/import]