[Text Candy] Multiple text objects?

Hi, in my app I have two screens of text. Initially I had just one textcandy object and chenged the text content when a button is pressed. The first one appears as required but when the button is pressed to go to the next page the whole app pauses for a fraction of a second while the textcandy text is updated before it starts to appear.
I then decided to have two objects, one for each page, set them up in advance so there would be no lag when changing from one to the other and have one fade in while the other is fading out… This just doesn’t work. I don’t get any errors, but the second textcandy object just doesn’t play.

Is it only possible to have one animation running at a time, or am I missing something?

Also, is it possible to delay the palying of an animation? so that it only appears when a button is pressed.

Thanks in advance.
[import]uid: 7841 topic_id: 27442 reply_id: 327442[/import]

I don’t think TC is responsible for the pause, text change is really fast.

Maybe you could try updateChar instead of setText, which is even faster. [import]uid: 9328 topic_id: 27442 reply_id: 112423[/import]