Is that the exact code? We need to see your full-text creator and your scrollView creation and insertion code. As @roaminggammer suggested it won’t hurt to see your demo project with the problem.
I suggested that you produce a extremely small and simple standalone demo (config.lua, main.lua, and some assets) for these reasons:
It allows you to verify the problem on your own in a simplified setting. Sometimes when doing this you will find there is no problem, meaning you’ve made a mistake in your game.
Seeing a small snippet is often not enough context.
We don’t have your font file, so if that is part of the issue we can’t do any useful debug.
If you provide the requested extremely small and simple standalone demo I will take a look. I will not attempt to reproduce this on my own, specifically because of #3 above.
To attach the zip file, click the ‘more reply options’ button below.
There are limits to the number of masks that can be used at a time. ScrollView’s, if they are not full screen have masks applied. display.newText uses a mask to render the object. The clue maybe a scrollView inside a scrollView.
Is that the exact code? We need to see your full-text creator and your scrollView creation and insertion code. As @roaminggammer suggested it won’t hurt to see your demo project with the problem.
I suggested that you produce a extremely small and simple standalone demo (config.lua, main.lua, and some assets) for these reasons:
It allows you to verify the problem on your own in a simplified setting. Sometimes when doing this you will find there is no problem, meaning you’ve made a mistake in your game.
Seeing a small snippet is often not enough context.
We don’t have your font file, so if that is part of the issue we can’t do any useful debug.
If you provide the requested extremely small and simple standalone demo I will take a look. I will not attempt to reproduce this on my own, specifically because of #3 above.
To attach the zip file, click the ‘more reply options’ button below.
There are limits to the number of masks that can be used at a time. ScrollView’s, if they are not full screen have masks applied. display.newText uses a mask to render the object. The clue maybe a scrollView inside a scrollView.