Hi everyone…hope you can help me.
I’m new text translations with external translations.lua.
On Mac everything is fine, it works fine either on simulator
and or on devices…it changes texts accordind to device language etc…
BUT If I make an apk for Android I get a non working app.
I moved the project on windows simulator and I get and error
localizing text. Translation return “nil” instead of the right string.
print(translations[“lento”][language]) returns nil.
Is there any set up file I ve to do on android?
I used the basic example I found here:
http://www.monkeybin.com/blog/archives/2011/09/18/corona-sdk-localization-made-easy/
and I get the same problem. It returns nil.
I’m using on both machine build 2076.
Anyone can help? Do I need a special confing to localize for Android?