Hi everyone,
I’m having some trouble with simple text and I can’t find any topics on it. This is the last issue I have with my game before release.
When playing with the text.size property after creation, the simulator shows the iPad Retina with much larger text. Adjusting the size property in accordance with display.contentScaleX appears to fix that. However, I am not sure if it is fixed on a real device… can anyone confirm?
textObject.size = 30 * display.contentScaleX
Thanks in advance. I really hope to fix this soon and hopefully others can benefit too.