I can’t make it work. Textbox is inserted into a group and all object except text box are rendered invisible when I set ‘group.isVisible = false’.
I can make the textbox invisible directly via ‘isVisible = false’ so I am guessing that this is a bug.
Since textbox is not supported in simulator it took me a couple of hours to discover where the problem is. It was extremely annoying.
If the textbox was available in the simulator it would take me probably couple of minutes.
I am very annoyed by this situation. I payed for Corona software and I don’t think my job is to debug it. That is your job, Ansca staff.
I am aware it is almost impossible to create software without any bugs, and I am not saying that you should. What you should do, Ansca staff, is make all of API’s available IN simulator BEFORE publishing SDK.
I feel like I am coding for 2 devices - actual iPhone device & Corona simulator.
A grumpy client [import]uid: 4294 topic_id: 603 reply_id: 300603[/import]
Yes, having pieces only work in device really make developers have to debug on device. I’ve rather have all functionality accessible from Simulator even if it looks a little different. AGRW [import]uid: 3867 topic_id: 603 reply_id: 1249[/import]
Agreed – the ideal is to be able to debug in the simulator.
In this case, a significant number of developers specifically asked for certain features as rapidly as possible, especially input text, even without simulator counterparts. But in general I would prefer to have things available in the simulator. [import]uid: 3007 topic_id: 603 reply_id: 1338[/import]
evank, how does this sound:
1.) You (by that I mean Ansca) make features available in simulator & on the device. You name this ‘Corona SDK’.
2.) You make any features you like (that developers ask for etc…), and until you test it (on the device AND the simulator) - you name that ‘Corona SDK BETA’.
So who ever wants to use risky advanced features or wants to debug your software - can do so. Others, like me, who wish to use reliable software can get something too.
I know that you have a beta program. I would like to ask you to make a clearer difference between what is actually in BETA and what you release as a finished product. One difference could be - if it works on the device but not on the simulator - its BETA.
Other suggestion could be that you make a priority list. One priority could be: fix bugs that relate to finished product, then fix bugs that relate to BETA.
This way your product would be more stable, your clients more satisfied - and you more rich or whatever your mission is
I’ll post this in feature requests too. [import]uid: 4294 topic_id: 603 reply_id: 1346[/import]