Textcandy issue

Is there a way to get from text candy when it has finished cleaning up whatever.

So far TextCandy is busting our code and we cannot figure out how to find out if it has finished executing the deletions before we continue. This means it crashes spectacularly with errors all over the place.

Any ideas please on how this can be done.

Cheers

Mike R [import]uid: 9950 topic_id: 8701 reply_id: 308701[/import]

Is text candy not a supported item? I assumed these were the official forums as there is no forum I can find on the main website.

By the way we worked out if we give textcandy enough time to finish by adding in a delay then it all works but almost 3 seconds to clear out 7 items is really slow. Why is it so slow at clearing out such a small amount of text???

Mike R [import]uid: 9950 topic_id: 8701 reply_id: 31931[/import]

TextCandy.CleanUp() works for me.

Just needs to be done in the right place. Works well if you put that command at the top of your new lua file, or at as the first command if your using a finite state machine [import]uid: 6981 topic_id: 8701 reply_id: 32107[/import]

That’s not the issue. It works but is slow at clearing up items as stated above.

If we could work out how to check for the cleanup having finished then that would make a huge difference. At the moment we have to basically guess and add a delay before carrying on executing our code.

I sent an email to them a day or so ago as well but am still awaiting a reply there.

Cheers anyway

Mike R [import]uid: 9950 topic_id: 8701 reply_id: 32127[/import]

mykyl66, please excuse the delayed answer, we’ve been out of office during april, so things temporarily got delayed. Anyway, thanks for your patience :frowning:

To your issue: we did not experience any slow downs on cleaning-up, but if this problem still exists, please send a small, stripped-down sample code that demonstrates this issue to support -at- x-pressive.com and we’ll have a look at it then. [import]uid: 10504 topic_id: 8701 reply_id: 35351[/import]